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Civ 5 marble bonus.
Wonder bonus comes immediately if you settle on marble.
Needs mining and masonry to improve.
Museums have two art slots.
Get 1 for having either both items be your civ or both from another civ.
Civilizations and leaders unique ability unit and building list for choosing a civ to play.
Provides 100 city hp vs.
Its improvement the quarry gives a hefty production bonus and also enables the nearby city to build the useful bonus building stone works which adds additional.
It is highly recommended to use that initial.
Together with bowman this gives babylon a great early defense.
A guide to the egyptian civ led by ramesses ii in civilization 5.
This page was last edited on 3 november 2016 at 15 36.
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Gives 6 defensive bonus vs.
Includes information on civ specials unique units and buildings.
Offers tips and ideas for workable strategies.
Civilization unique features edit.
A civilization is a specific historical nation which represents a player in the game.
Babylon is obviously meant to be a scientific civilization in civ 5 and it provides you the early defense bonuses to handle it as well.
The normal 5 and costs less.
Works with either great works of art or artifacts but not one of each.
Hermitage has three art slots.
The other 1 is for having both from the same era.
3 for having all three slots be great works of art from different eras and civilizations.
Each player adopts a single civilization at the setup of each game.
Note that almost everything else in civ 5 improves resources.
Besides the name history and leader every civilization has a set of unique features which set it apart from the others and give it particular advantages.
For example stone works gives 1 production to marble and stone regardless of whether they re improved with a quarry meaning that if the tile already gave 1 production before building the stone works the bonus is not lost in a city built on that resource but the new belief.
Usually found on grassland or hills providing their usual yields plus 2 gold.
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